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Elektronomia & RUD - Rollercoaster: Difference between revisions

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# The thumbnail of this level is created in [[Rolling Sky Remake]].
# The thumbnail of this level is created in [[Rolling Sky Remake]].
{{Navbox
{{Navbox
| name      = Testing area
| name      = Rolling Port Levels
| title      = Rolling Lounge
| title      = Rolling Port Levels
| listclass  = hlist
| listclass  = hlist
| state      = {{{state|}}}
| state      = {{{state|}}}


| above      = Rolling Sky Edits
| above      =
| image      =
| image      =


| group1    = [[Category:Rolling Sky Edits]]
| group1    =
| list1      = [[Elektronomia & RUD - Rollercoaster]] - [[Maze]] - [[Prismo - Weakness]]
| list1      = [https://rollinglounge.miraheze.org/wiki/Prismo_-_Weakness Weakness] - [[RudeLies & Facading - Arabian Nights]] - [https://rollinglounge.miraheze.org/wiki/Elektronomia_%26_RUD_-_Rollercoaster Elektronomia & RUD - Rollercoaster]


| group2    =
| group2    =

Revision as of 10:38, 11 December 2021

Template:Infobox RSLevelRollercoaster is the first level of Rolling Port. It's the hardest level of the game.

Level Features

This level is similar to Happy Birthday. This level used styles from different levels, and recreated random jump pads and Microchip's random tile patterns.

Soundtrack

This level used the soundtrack Elektronomia & RUD - Rollercoaster. The track can be listened here.

Themes

This level uses two special themes: Virtual City and Technicolor. Grumpy Renzo made these backgrounds.

  1. Virtual City
  2. Candy Night
  3. E-Labyrinth Purple (type 2)
  4. Virtual City
  5. Circus
  6. Faster
  7. 1UP
  8. Technicolor

Gem Locations

  1. At 4%, jump pad gem. Follow the jump pads on the sides to get the gem.
  2. At 6%, jump pad gem. Requires a diagonal move.
  3. At 14%, second floor gem. Reach the second floor to get the gem.
  4. At 21%, ground gem. Requires a fast swipe.
  5. At 37%, arrow gem. Activate the arrow to obtain the gem.
  6. At 77%, jump pad gem. Placed at the right side.
  7. At 81%, jump pad gem. Placed at the left side.
  8. At 83%, flying gem. Requires flying power-up to obtain the gem.
  9. At 88%, second floor gem. Reach the left side of the second floor to get the gem.
  10. At 94%, flying gem. Requires flying power-up to obtain the gem.

Mystery Boxes

  1. At 51%, moving box. Placed at the right side.
  2. At 55%, moving box. Placed behind an obstacle. Requires a 1x3 move.
  3. At 59%, ground box. Placed at the left side.
  4. At 68%, jump pad box. Placed at the right side.
    • This mystery box shares the same route like one of Halloween Night's mystery boxes.
  5. At 72%, jump pad box. Follow the jump pads from the right side.
  6. At 78%, jump pad box. Placed behind a game pad.
  7. At 81%, jump pad box. Placed at the right side.
  8. At 90%, jump pad box. Reach the end of the second floor to reach the mystery box.
  9. At 94%, jump pad box. Requires a flying power up to reach the mystery box.
  10. At 99%, ground box.

Gallery

Trivia

  1. This level used some routes from different levels:
    • At 42%-45%, the segment is taken from CentiCodes' Rolling Sky Edit: Bones.
    • At 47%-48%, the segment used is a shortened segment from The Spectre Remix.
    • At 58%-69%, the segment used is a simplified segment from Halloween Night.
    • At 62%-64%, the segment is taken from CentiCodes' RhythmJoin: Big Shot.
    • At 85%-89%, the second floor is an extended version of RSCarlo's RhythmJoin: Shining Stars.
    • At 98%-99%, the segment used is a simplified segment from The 4th Anniversary.
  2. The thumbnail of this level is created in Rolling Sky Remake.