Reggae: Difference between revisions

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'''<u>Auto Moving Tiles</u>'''
'''<u>Auto Moving Tiles</u>'''


- No data as the said component isn’t featured in the level
No data as the said component isn’t featured in the level


'''<u>Tilting Tile Pillars (New)</u>'''
'''<u>Tilting Tile Pillars (New)</u>'''


- The pillars come in two variations, Safe Tilting Pillar and Unsafe Tilting Pillar
The pillars come in two variations, the Safe Tilting Pillar and the Unsafe Tilting Pillar


- Safe Tilting Pillar acts as a tile where it makes one full rotation and matches it’s pathway
- Safe Tilting Pillar acts as a tile where it makes one full rotation and matches it’s pathway
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- Unsafe Tilting Pillar however doesn’t rotate a full cycle, causing the pillar to tilt, therefore making the player fall when they land on it
- Unsafe Tilting Pillar however doesn’t rotate a full cycle, causing the pillar to tilt, therefore making the player fall when they land on it


- The colours used are the same as normal tile
The colours used are the same as at the normal tiles


'''<u>Speed Changing Tiles (New)</u>'''
'''<u>Speed Changing Tiles (New)</u>'''


- Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.
Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.


- The Accelerator speeds up the player. The arrows on the tile are pointing forward
- The Accelerator speeds up the player. The arrows on the tile are pointing forward
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'''<u>Cubic Jump Pads (New)</u>'''
'''<u>Cubic Jump Pads (New)</u>'''


- Cubic jump pads act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions
Cubic jump pads act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions


<u>Colours used:</u>
<u>Colours used:</u>
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=== Character ===
=== Character ===
- No new characters are being add in this update
No new characters have been added in this update


<u>Colours of the default skin (Normal):</u>
<u>Colours of the default skin (Normal):</u>
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=== Collectibles ===
=== Collectibles ===
- Gems: Blue in both themes
Gems: Blue in both themes


Appearances in the level (%): 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83
- Appearances in the level (%): 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83


- Crowns: Default
Crowns: Default


Appearances in the level (%) : 84 / 94 / 98
- Appearances in the level (%) : 84 / 94 / 98


[[Category:Rolling Sky Levels]]
[[Category:Rolling Sky Levels]]