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==Layouts==
==Layouts==
(Separate info)


Reggae mainly uses <u>Green, Yellow, Red, and Black</u> as the colours, which fits perfectly with the colour theme for Reggae.
Reggae mainly uses <u>Green, Yellow, Red, and Black</u> as the colours, which fits perfectly with the colour theme for Reggae.
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=== Tiles ===
=== Tiles ===
Reggae use the same tiles like the previous level with the introduction of four new tiles featuring two new gameplays in advance.
Reggae use the same tiles like the previous level with the introduction of new tiles featuring new gameplays in advance.


- <u>Normal Tiles</u>  
'''- <u>Normal Tiles</u>'''


- Red-Green : Dark cyan with dark green border
- Red-Green : Dark cyan with dark green border
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- Black-Green : Dark grey with black border
- Black-Green : Dark grey with black border


- <u>Transparent Tiles</u>
'''- <u>Transparent Tiles</u>'''


- Red-Green : Turquoise with dark cyan border
- Red-Green : Turquoise with dark cyan border
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- Black-Green : Grey with black border
- Black-Green : Grey with black border


- <u>Jump Pads</u>
'''- <u>Jump Pads</u>'''


- Red-Green : Yellow with orange border
- Red-Green : Yellow with orange border
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- Black-Green : Orange with brown border
- Black-Green : Orange with brown border


- <u>Manual Moving Tiles</u>
'''- <u>Manual Moving Tiles</u>'''


- Red-Green : Turquoise arrow with red tile border
- Red-Green : Turquoise arrow with red tile border
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- Black-Green : Grey arrow with Lime tile border
- Black-Green : Grey arrow with Lime tile border


- <u>Auto Moving Tiles</u>
'''- <u>Auto Moving Tiles</u>'''


- No data as the said component isn’t featured in the level
- No data as the said component isn’t featured in the level


- <u>Tilting Tile Pillars (New)</u>
'''- <u>Tilting Tile Pillars (New)</u>'''


- The pillars come in two variations, Safe Tilting Pillar and Unsafe Tilting Pillar
- The pillars come in two variations, Safe Tilting Pillar and Unsafe Tilting Pillar
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- The colours used are the same as normal tile
- The colours used are the same as normal tile


- <u>Speed Changing Tiles (New)</u>
'''- <u>Speed Changing Tiles (New)</u>'''


- Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.
- Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.
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- Black-Green : Normal Tile with Orange arrows
- Black-Green : Normal Tile with Orange arrows
'''- <u>Cubic Jump Pads (New)</u>'''
- Cubic jump pads act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions
- Colour used :
- Red-Green : Red
- Black-Green : Lighter Orange
=== Character ===
- No new characters are being add in this update
- Colours of the default skin (Normal)
- Red-Green : Red
- Black-Green : Yellow
=== Collectibles ===
- Gems : Blue in both themes
- Appearance in the level (%) : 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83
- Crowns : Default
-Appearance in the level

Revision as of 02:29, 14 April 2022

Template:Infobox Level

Reggae is the 19th level in Rolling Sky, released on 27 June 2017.

The level represents the Reggaeton genre, a type of well known music genre from Jamaica.

Layouts

Reggae mainly uses Green, Yellow, Red, and Black as the colours, which fits perfectly with the colour theme for Reggae.

Backgrounds

The backgrounds in Reggae came in two variations, Red-Green and Black-Green.

  • In Red-Green, There is a green sea with darker green stripes spreading outward in a 1-point perspective. There are a number of transparent triangles spreading around the sea, and decorative arts on both the lower corners of the background. Above the sea are rows of circles on left and right side, and 2D Dark green mountain range in which the mountains tend to enlarge as the range spans leftward and rightward. The mountains in the centre seems to overlap each other. In the centre above the mountain range is a giant red pyramid with an ancient red eye illuminating several yellow light rays upward. Below the eye, several pairs of right angles can be seen. Around the eye are numerous transparent hexagons with some of the hexagons directly covers the eye. On the left and right sides of the pyramid, there are 2 giant discs/subwoofers with lightnings coming out of it. The lightings seems to represent the scratching effect or the intensity of the bass. The sky is green which gets darker the more it goes up and more red as it goes toward the center. The sky is filled with light green stars.
  • In Black-Green, it’s similar to Red-green except a few changed. The sea is more of a lime color with no decorative arts. The mountain range and circles row are also more lime. The pyramid is greenish. For the eye, the sclera is blue instead of red, and the pupil lies lime instead of yellow. The light rays is also greenish. The lightings from the discs/subwoofers are pink instead of yellow. The sky is completely black. And lastly, a bunch of tropical plant leaves are added on both upper corners of the background.

Tiles

Reggae use the same tiles like the previous level with the introduction of new tiles featuring new gameplays in advance.

- Normal Tiles

- Red-Green : Dark cyan with dark green border

- Black-Green : Dark grey with black border

- Transparent Tiles

- Red-Green : Turquoise with dark cyan border

- Black-Green : Grey with black border

- Jump Pads

- Red-Green : Yellow with orange border

- Black-Green : Orange with brown border

- Manual Moving Tiles

- Red-Green : Turquoise arrow with red tile border

- Black-Green : Grey arrow with Lime tile border

- Auto Moving Tiles

- No data as the said component isn’t featured in the level

- Tilting Tile Pillars (New)

- The pillars come in two variations, Safe Tilting Pillar and Unsafe Tilting Pillar

- Safe Tilting Pillar acts as a tile where it makes one full rotation and matches it’s pathway

- Unsafe Tilting Pillar however doesn’t rotate a full cycle, causing the pillar to tilt, therefore making the player falls when they land on it

- The colours used are the same as normal tile

- Speed Changing Tiles (New)

- Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.

- Accelerator speeds up the player. The arrows on the tile are pointing forward

- Decelerator slows down the player. The arrows on the tile are pointing backward

- Colour used are as followed :

- Red-Green : Normal Tile with Yellow arrows

- Black-Green : Normal Tile with Orange arrows

- Cubic Jump Pads (New)

- Cubic jump pads act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions

- Colour used :

- Red-Green : Red

- Black-Green : Lighter Orange

Character

- No new characters are being add in this update

- Colours of the default skin (Normal)

- Red-Green : Red

- Black-Green : Yellow

Collectibles

- Gems : Blue in both themes

- Appearance in the level (%) : 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83

- Crowns : Default

-Appearance in the level