Reggae: Difference between revisions

m AZMindroma moved page Level 19 : Reggae to Reggae: Navigation of levels is easier through a more simple name
m Text replacement - "image_caption" to "caption"
 
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{{Infobox Level
{{Infobox OfficialLevel
| name          = Reggae
| name          = Reggae
| image        = [[File:ReggaeImage.png|300px]]
| image        = ReggaeImage.png|300px
| image_caption = Reggae's Cover Image
| caption = Reggae's Cover Image
| levelname    = Reggae
| levelname    = Reggae
| unlockablewith = 3 keys
| unlockablewith = 3 keys
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| successor    = Monster City
| successor    = Monster City
| length        = 2 minutes 9 seconds
| length        = 2 minutes 9 seconds
| difficulty    = 5 stars
| difficulty    = 4 stars
| gems          = 10
| gems          = 10
| crowns        = 3
| crowns        = 3
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Jump Pad Spreader (191+192), Bridge (194), [GAMEOBJECT STRUCTURE: BridgeUp/Bridge'Dwon' 195+196], Speaker (197-199), [MISSING: 200, 201], Big Jump Pad (202+203), Cool Guy Left/Right (204/205), [MISSING: 206], Air Eye (207), Tape (208), Cube Live/Die (209/210), Shifting Spikes (211), 212_Level25Sound3.prefab, 213_Level25CoconutTree.prefab, 214_Level25DOwnLightning.prefab, 215_Level25GunLun.prefab, 216_SuperJumperFictitious.prefab, 217_Level2525Gyroscope.prefab, 218_Level25Spring.prefab}
Jump Pad Spreader (191+192), Bridge (194), [GAMEOBJECT STRUCTURE: BridgeUp/Bridge'Dwon' 195+196], Speaker (197-199), [MISSING: 200, 201], Big Jump Pad (202+203), Cool Guy Left/Right (204/205), [MISSING: 206], Air Eye (207), Tape (208), Cube Live/Die (209/210), Shifting Spikes (211), 212_Level25Sound3.prefab, 213_Level25CoconutTree.prefab, 214_Level25DOwnLightning.prefab, 215_Level25GunLun.prefab, 216_SuperJumperFictitious.prefab, 217_Level2525Gyroscope.prefab, 218_Level25Spring.prefab}
</div>  
</div>  
| releasedate  = June 27th 2017 (1.5.6.1)
| releasedate  = June 27th 2017 (1.5.6)
| historicalpredecessor = Joker
| historicalpredecessor = Joker
| historicalsuccessor = Mental Rave
| historicalsuccessor = Mental Rave
}}
}}
'''Reggae''' is the 19th level in Rolling Sky, released on June 27th 2017. Notably, this level first introduced speed changing tiles able to either accelerate or decelerate the player on contact.


'''Reggae''' is the 19th level in Rolling Sky, released on June 27th 2017. This level first introduced speed manipulation tools inside of the level by adding speed pads, able to either slow or speed the player down on contact.
The level represents the [https://en.m.wikipedia.org/wiki/Reggaeton Reggaeton] genre, a well known music genre from Jamaica.
 
The level represents the Reggaeton genre, a well known music genre from Jamaica.


==Layouts==
==Layouts==
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Reggae uses the same tiles like the previous level with the introduction of new tiles featuring new gameplays in advance.
Reggae uses the same tiles like the previous level with the introduction of new tiles featuring new gameplays in advance.


'''- <u>Normal Tiles</u>'''  
'''<u>Normal Tiles</u>'''  


- Red-Green : Dark cyan with dark green border
- Red-Green: Dark cyan with dark green border


- Black-Green : Dark grey with black border
- Black-Green: Dark grey with black border


'''- <u>Transparent Tiles</u>'''
'''<u>Transparent Tiles</u>'''


- Red-Green : Turquoise with dark cyan border
- Red-Green: Turquoise with dark cyan border


- Black-Green : Grey with black border
- Black-Green: Grey with black border


'''- <u>Jump Pads</u>'''
'''<u>Jump Pads</u>'''


- Red-Green : Yellow with orange border
- Red-Green: Yellow with orange border


- Black-Green : Orange with brown border
- Black-Green: Orange with brown border


'''- <u>Manual Moving Tiles</u>'''
'''<u>Manual Moving Tiles</u>'''


- Red-Green : Turquoise arrow with red tile border
- Red-Green: Turquoise arrow with red tile border


- Black-Green : Grey arrow with Lime tile border
- Black-Green: Grey arrow with Lime tile border


'''- <u>Auto Moving Tiles</u>'''
'''<u>Auto Moving Tiles</u>'''


- No data as the said component isn’t featured in the level
No data as the said component isn’t featured in the level


'''- <u>Tilting Tile Pillars (New)</u>'''
'''<u>Tilting Tile Pillars (New)</u>'''


- The pillars come in two variations, Safe Tilting Pillar and Unsafe Tilting Pillar
The pillars come in two variations, the Safe Tilting Pillar and the Unsafe Tilting Pillar


- Safe Tilting Pillar acts as a tile where it makes one full rotation and matches it’s pathway
- Safe Tilting Pillar acts as a tile where it makes one full rotation and matches it’s pathway


- Unsafe Tilting Pillar however doesn’t rotate a full cycle, causing the pillar to tilt, therefore making the player falls when they land on it
- Unsafe Tilting Pillar however doesn’t rotate a full cycle, causing the pillar to tilt, therefore making the player fall when they land on it


- The colours used are the same as normal tile
The colours used are the same as at the normal tiles


'''- <u>Speed Changing Tiles (New)</u>'''
'''<u>Speed-Changing Tiles (New)</u>'''


- Speed Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.
Speed-Changing Tiles can alter the speed of the player depending on the direction the boosting arrows on the tile is pointing. They come in two variations, Accelerator and Decelerator.


- Accelerator speeds up the player. The arrows on the tile are pointing forward
- The Accelerator speeds up the player. The arrows on the tile are pointing forward


- Decelerator slows down the player. The arrows on the tile are pointing backward
- The Decelerator slows down the player. The arrows on the tile are pointing backward


- Colour used :
<u>Colours used:</u>


- Red-Green : Normal Tile with Yellow arrows
- Red-Green: Normal Tile with Yellow arrows


- Black-Green : Normal Tile with Orange arrows
- Black-Green: Normal Tile with Orange arrows


'''- <u>Cubic Jump Pads (New)</u>'''
'''<u>Cubic Jump Pads (New)</u>'''


- Cubic jump pads act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions
Cubic jump pad act as a set of jump pads in a certain pattern. They first fall from the sky in clumps and spread out into their designated tile positions


- Colour used :
<u>Colours used:</u>


- Red-Green : Red
- Red-Green: Red


- Black-Green : Lighter Orange
- Black-Green: Lighter Orange


=== Character ===
=== Character ===
- No new characters are being add in this update
No new characters have been added in this update


- Colours of the default skin (Normal)
<u>Colours of the default skin (Normal):</u>


- Red-Green : Red
- Red-Green: Red


- Black-Green : Yellow
- Black-Green: Yellow


=== Collectibles ===
=== Collectibles ===
- Gems : Blue in both themes
Gems: Blue in both themes
 
- Appearances in the level (%) : 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83
 
Crowns: Default
 
- Appearances in the level (%) : 84 / 94 / 98
 
== Obstacles ==
'''Reggae''' has introduced various new obstacles with unique design and mechanics. Some of them act as both tiles and hit-block.
 
The obstacle list is as followed :
 
'''<u>Bridge ramps</u>'''
 
Bridge ramps act as stairs up to and down from the bridge.


- Appearance in the level (%) : 21 / 23 / 27 / 41 / 44 / 48 / 55 / 64 / 81 / 83
- Hit-Block : 0x0x0


- Crowns : Default
- Animation : Flat vertical plane at rest, then partially fold up, creating a ramp.


-Appearance in the level (%) : 84 / 94 / 98
- IDs : 312 (Up), 316 (Down)
[[Category:Rolling Sky Levels]]