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{{Infobox FanmadeLevel|levelname=Maze|creator=proxdxd03|collections=New Levels|passingdifficulty=7.2|gemdifficulty=Unknown|perfectdifficulty=Unknown|gems=20|crowns=3|releasedate=August 23, 2021|name=Maze|soundtrack=proxdxd03 - Maze|download=[https://drive.google.com/file/d/185ebm1GBCr3_TLDQPj0K7YcSZmmmKxpw/view?usp=sharing Google Drive]}} '''Maze''' is the first level of [[New Levels|"New Levels"]] by [[proxdxd03]]. It's the hardest level of that fanmade collection. No one in the community could ever prove that they had beaten this level. == Level Features == This level is similar to E-Labyrinth. It uses different mechanics from Alone, Relics, Sci-Tech and City. == Soundtrack == This level uses the soundtrack '''proxdxd03 - Maze'''. [[File:Proxdxd03 Maze.wav|none|thumb|proxdxd03 - Maze]] == Themes == This level uses two special themes made by proxdxd03: * Frozen Maze * Glow Maze The theme sequence is: # Frozen Maze # Frozen Maze (Color Monitor) # Glow Maze (Grey Monitor) # Frozen Maze (Grey Monitor) # Frozen Maze # Frozen Maze (Pink Monitor) # Glow Maze (Green Monitor) # Frozen Maze (Grey Monitor) # Glow Maze (Grey Monitor) == Gem Locations == # At 0%, ground gem. Move diagonally around the pyramid to reach the gem. # At 5%, jump pad gem. Requires 2x1 (right) move. Remember to dodge the air spike. # At 12%, jump pad gem. Jump into the gap behind the right pillar to get the gem. # At 14%, fragile ground gem. Swipe to the center quickly behind the retro snake. # At 17%, jump pad gem. Leave the electrical trap to the left. # At 20%, ground gem. Swipe diagonally to the center tile between the four jump pads. # At 29%, left slider gem. Skip the jump pad, then follow the mover and go left diagonally. # At 33%, left slider gem. Go to the center jump pad behind the vertical cannon, then jump around the buildings to get to the diagonal path. # At 40%, left slider gem. Requires confusing diagonal slider movement. # At 43%, jump pad gem. To reach the jump pad without falling, you need to go diagonally right behind the archway without triggering the center fragile, then go left diagonally. #At 52%, ground gem. Dodge the mover to prevent the platforms of the route from moving away from you. #At 54%, ground gem. Move diagonal in front of the blocks, then use the movers to get back on track. #At 58%, jump pad gem. Use the mover to get to the right side. #At 68%, ground gem. Quickly swipe diagonally over the center in the Dual Ball section. #At 73%, ground gem. Follow the mover pattern instead of the jump pads. #At 74%, left slider gem. Go the diagonal right mover pattern, then go left diagonally. #At 76%, ground gem. Follow the mover pattern. This may be tricky because the auto movers on the right must be activated, but do not serve as path. #At 81%, ground gem. Use the mover to access the second jump pad, then follow the mover pattern. #At 85%, jump pad gem. Quickly move onto the jump pad in the left wall. #At 86%, ground gem. Use the magic portals to get to the diagonal way with the gem. == Crowns == # At 18%, ground crown. Placed on the left of a narrow diagonal path. Requires 1x1 (left) + 2x1 (right) move. #At 28%, left slider crown. Requires fast mover zigzag followed by precise diagonal tile movement. #At 70%, jump pad crown. Requires precise movement in an asymmetric Dual Ball section. == Trivia == * This level was the second ever edited level by [[proxdxd03]] (first after learning the basics with Massif). * This level was first not meant to have different themes, textures or music. * This level's creation process took over 3 months. * The soundtrack's BPM are the same as E-Labyrinth's BPM. # {{Proxdxd03 New Levels}} [[Category:Rolling Sky Edits]]
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